Originally Posted by Raze
Quite a bit of the negative comments about Beyond Divinity at release were about it being different than Divine Divinity. While there were certainly valid criticisms (ie with the skill system some of the skills were unnecessarily divided), much of it was overblown IMNSHO or concerned issues easily avoided or worked around. The stat system in BD allowed many more viable character builds, for example (warriors in DD pretty consistently ended up as 2 parts strength, 2 parts agility and 1 part constitution).

Yeah, for me it seemed a natural progression of DD and had a lot of nice features. My only real complaint (I mean other than I would've preferred it if the death knight kept its opinions to itself) is that it wasn't green enough! The landscape eventually did my head in a bit. But as gripes go, that's really pretty subjective.


J'aime le fromage.