BG2 had OS levels of sillyness.
I mean "Go for the eyes booo" "For great goodness" is not exactly seirous.
Which is fine. I think people overstate how serious baldurs gate reayl was. Just because you remember a game for the story, doesnt mean the story had to be super serious at all times, or even that much of a groundbreaking story to begin with.
I think people someitmes confuse baldurs gate with Torment and even that was not serious at all times.
Try2Handing, funny, considering those people with 2 or 3 posts that come, beeing realy loud and demand to have things their way are those advocating for RTWP.] im personally suspecting some action taken on some """other""" Forum that encourages people to be loud about this.
Yeah in BG there's a great mix of occasional humor combined with a dark central plot. The mix is about perfect in the BG games. (Golod news: you've got special powers and are destined to affect your world at an epic scale!
Bad news: your real dad is the Lord of Murder (ouch) and you carry his divine essence within you (double ouch).
Also as you suggest this is not groundbreaking, as we had already seen it in Star Wars. Even to the point of discovering that you have a sister from the same evil father, etc.)
At the Beamdog forums there are some players making a lot of assumptions about BG3. Those assumptions may turn out to be well reasoned and correct, for all we know. Time will tell. But quite honestly at this stage it's projection. And, tbh, it looks to me like catastrophizing based on that projection.
However by the same token this also underscores just how dearly they love what BG1 and 2 were able to achieve as a total gaming experience. There are certain fundamental aspects of those games that they fear losing in BG3, and that idea is deeply distressing to them.
At the risk of maybe gettting too philosophical about it, to me the change to 5e and likely (?) TB play feels similar to the fact that the game is set a century later where the setting itself has been substantially altered by the Spellplague and Second Sundering. It's literally taking place in a significantly different world than BG1 and 2. (And in real lie it's 21 years later--a lot has changed in gaming technology during that time.) Arcane magic users don't use the Weave anymore. The gods and the planes have changed. Geography has been significantly altered as well. A parallel in real life is to compare the world today to 1919, just after WW1.
Regardless of how fond I am of 2e AD&D in particular (especially the setting), just from a storytelling perspective I really like that! This is a world that is still recovering from a cataclysm. I've seen some YT videos that say that in a lot of ways WotC has tried to sweep the Spellplague/Second Sundering under the rug, so to speak, i.e., in some ways has virtually pretended it never happened. But I actually hope that BG3 will make that world scale disaster and a fragile recovery from it vital to the tale. Like maybe only a decade afterward everything looks reassuringly stable at a superficial level, but in a lot of ways the foundations of this world are still vey precarious. And the Dead Three can risk really serious damage to the stability of the recovery.
But anyway, it feels fitting to me that with the setting itself developing a new foundation, that we also have a game playing experience (new game engine) that mirrors that. This can be such an incredible game. There is risk and adventure involved here, but that is the essence of D&D!