I personally am against the whole ‘companions as charname’ 100%
Why? Because I’ve played DoS2 a total of 7 times and completely lost the desire to replay the game. I never even finished it with a true self made character because it became painfully obvious it was the least fleshed out and added zero to the story. All of your possible responses were the generic ones you’ve seen on every other play through with the ‘companions.’ The choices and extent of the story was baked into your decision at the beginning of the game. I’ve replayed The BG series probably close to 50-60 times over the years, and always go back to it due to its complexity in choice that shapes how the rest of your game unfolds. The elf chick and fane were the most powerful and that was that. Any min max gamer was stuck to those two toons in every play through with incredibly little variance due to their predetermined pros and cons. I am hoping BG3 will bring as much desire to replay and try new builds/approaches as Bg1 and 2 by not shoehorning abilities and stats to premade characters that always makes them the better choice over a created PC
I liked their approach in DoS2 for DoS2 and without it, I probably wouldn’t have replayed it 7 times, but it just completely falls flat when compared to BG. Revealing parts of the story only through certain options is fine, but don’t limit those choices to one set of ‘eyes’ and allow any character the ability to experience it through their choices during the game.