Haven't played PoE2, and though it sounds like it improved that aspect that I had complained about in the first game, the memory of that quest just makes me bitter no matter how I look at it. Best for me just to leave that in the past.
Though does the game itself handle choices like that overall better than the first? I can think of a lot of quests in the first game that really annoyed me because it came down to kill one side or the other, no third option available.
@Sordak, that's pretty much how DnD has always been, but throughout all the games and books I've read/played, not one character questions why chromatic dragons tend to be murderous assholes and metallic tend not to be. It's like the whole universe is coded to ignore this. Given the scale of slaughter dragons are capable of, you'd think some metallic dragons would want to actually stop them at the source instead of just minding their own business, especially when they themselves are harmed by the chromatic dragons. And definitely the humans/ other humanoids would want to get to the source of the problem.
And I've never been a fan of creatures being chaotic evil for no reason. It's why I don't like the orcs and goblins in Lord of the Rings but I do like that some are portrayed as more neutral in the Shadow of Mordor.