Originally Posted by _Vic_
In the "D&D Beyond" official 5e page they even have the "gunslinger" archetype for fighters an other one for firearms. I wonder if they plan to do something like that.
https://www.dndbeyond.com/classes/fighter
Combat mounted feats + firearms would be a nice combination of rules. I´ve always wanted to rp a mounted dragón de cuera (The soldier, not the beast).


Imagine playing with as an mounted arquebusier. Sounds interesting.

Originally Posted by BillyYank
Originally Posted by SorcererVictor
Two people here have an fascination with firearms. I down own any firearm, but i visit firing ranges often, so an small comment mentioning balance and using some IRL examples of how balance is mostly in conflict with variety, immersion and historically accuracy lead to this. Anyway, introducing firearms into a D&D game can be interesting. For example, would mages try lobby to prohibit it? And assassinate those who are developing this new research to avoid loss their monopoly on mass destruction? And firearms would be that amazing in a world with magic? If an barbarian tribe can use spells, an situation like Pizarro destroying an civilization would be possible? How aristocrats would see this new technology?


There are firearms and artillery in the Forgotten Realms, but the gods have conspired to make them unreliable. There's also a campaign called Maztica based on the Spanish conquest of the new world. Amn (IIRC, it's been a while since I looked at it) takes the place of Spain and the church of Helm plays the part of the Catholic church.


There are simple firearms on D&D, but nothing like smokeless powder cartridges or even an lever action .30-03 and i know why. Picking an Me 262 for eg, he could defeat an Terrasque even in one turn. I an not joking. An an ancient silver dragon can fly 250 feet, or 76.2 m speed. An Me 262 that can fly 909 km/h or around 250m/s or 1500m in a 6 seconds(an turn on BG1/2). And his cannons, considering that an ballista deals 4d8 damage, IMO the bare minimum that an 30mm cannon should deal would be 6d8 with "ball" ammo, HE ammo should deal something like 10d10 fire in a small area of effect, with 600 rounds per minute for each cannon(the plane has 4), 40 shots in one second, an single 3 second burst would vaporize an terrasque and Armor Piercing ammo should negate most target DR...

Not mention, post WW1 firearms are insanely powerful compared to D&D spells, but why spend so much time studding and researching it when you already have a lot of deadly spells?? I remember on "anime" Gate, people on medieval kingdom was thinking that the "green man" are an army of high level sorcerers using other worldly sorceries. Only demigods like Rory Mercury could defeat modern soldiers,



Originally Posted by vometia
Originally Posted by SorcererVictor
How aristocrats would see this new technology?

I think the same way as mounted cavalry did (at least apocryphally) in the early days of WW1. Regarding the widespread adoption of machine guns for the first time in a European conflict, they were confident that cavalry charges were still viable because opposing forces would know that their vulgar new contraptions were not to be used against gentlemen.

They were wrong.


Cavalry charges against ranged enemies din't worked well since the battle of Agincourt and they had only longbows...

Last edited by SorcererVictor; 23/07/19 12:08 PM.