This is a relevant subject and one I just discussed with a friend of mine who's gamed with me for decades. We Do miss the old style 'uber-feminine/masculine' characters we remember from the early days of gaming and can't understand where the current trend to make modern avatar artwork so unappealing came from. Whether it's agenda driven or not, maybe it might help to step back and ask one simple question - Why can't we have both?

It would require a little extra art direction, but if games were released with numerous options (both "sexualized" and "empowered") then everyone Should be able to select the character portrayals that will help them enjoy the game most?

Time to get past the 'my way or the highway' mentality, perhaps.

Last edited by Elgalad; 27/07/19 09:07 PM. Reason: grammar