Originally Posted by _Vic_
But I think he meant rewards for fast combat completion if I understood him correctly. I do not think it is well suited in RTWP, as I said before, but rewards for completing fights under certain conditions (achieve victory in less than X turns, Winning with only 2 fighters, do not use any spells, stun 2 enemies, etc) are found in other games ( Mostly JRPGs like Trails of cold steel) and they are usually fun to do, but those are rarely used in western CRPGs.


If the game is TB that is bad enough that if it also had timed or in other ways constraining conditions on how you engage in combat it would be the death knell for my interest in the game. Honestly, none of the above sound fun at all. They would make combat all the more a tedious chore.