Originally Posted by Hawke
Honestly, it would be interesting if Baldurs Gate 3 had the option to fully customize all rules in the game. DND in real life is so popular because it offers so much customisation but in videogames, we are only allowed to follow the rules the devs made up. Of course, the devs should clearly communicate that these rule changes are not the way they want you to play the game and they take no responsibility if you break your game.


I strongly agree. Look to Neverwinter Nights 1 for eg. On normal difficulty, friendly fireand petrification works completely different than "D&D hardcore" difficulty. The problem with NWN is when they not only din't followed rules(only one summon BS, pale master giving no caster level, etc) but they also hard coded it to make hard to mod the game and make more pnp like.

If the game is mod friendly, i an sure that people will make the game more pnp like. People did it with PRC on nwn1 who isn't exactly that friendly to mods...