I do not know the full extent of the process but the game uses Proxy meshes to apply the standard magical glows to the weapons. the proxy mesh resources should be in the editor for you to take a look at under the mesh proxy resource category.. im assuming that you use that in allspark to make your effect then you clip the effect you make to the proper bone of the visual resource for your unique item.
Last edited by Murderbot; 05/08/19 04:37 PM.