Originally Posted by hairyscotsman
As someone who's played D&D since the 80's, and loved the BG series, I must say that my experience of D&D in computer games has led me to realize that it's not suited to computer games, and having now played 13th Age, it's not even that good anyway.
I'm delighted they'll be modding that particular d20 system, and very good luck to them.


Why not suited to computer games???

As someone who saw TONS of adaptations, from Sword Coast Legends to Temple of Elemental Evil, i can say by my experience. All rule deviations that i saw resulted in a worst game.

* Pale Masters is useless on NWN1 due no +CL and artificial only one summon BS
* Arcane archer who can only imbue fire are useless too since fire is the most resisted element
* A lot of spells becoming useless on pathfinder kingmaker due ultra nerfed range
<can continue listing>

My point is that there are already 6576576346547653*10²³ games with boring mechanics, an combat where you never miss, but enemies need 5000 hits to die, with BS mechanics like cooldown, with level and attributes meaning nothing. Why BG3 should be more akin to an generic mmo than to BG?