I find it problematic to have an equivalence between the "good" side and the "bad" or "evil" side. In any world/setting and in any society, you are not going to find such an equivalence. So from a story-writing and world-building standpoint, having good and evil being equivalent is not going to work. Either the good side should be preferred, or the evil side should be preferred (like in Tyranny). Trying to have it both ways will result in nothing mattering in the world.