Larian said missing isn't fun (translating = missing too much increases combat time, often less fun and makes your character feel less able).
I think it depends.
I think you are describing Baldur's Gate where a 'miss' is a simply boring slash into the air. I would agree with you it's boring if a character did this 10 times in a row.
But this can be fixed, add in some spice and flavour.
Like the others said, a 'miss' can also be the enemy armor shrugging off the weapon. Add some cool sound effects of weapons clashing with armor, and swords clashing with axes, and staves clashing with clubs, then it's no longer boring.
People love cool sound effects, and the sound of battle is what makes the atmosphere in a fight.