Here are some additional observations of mine.
1. The location of items, people, or places you need to find on a quest are displayed on a map and easily located. Now some might like this feature, but it makes the game perhaps easier than it should be. It does help avoid doing a quest in an inappropriate order.
2. Quests can and do fail. You could agree to escort someone who then gets killed.
3. As Womble mentioned you don't get enough customization possibilities for your character. You can select skills, but not stats--points for strength, vitality, etc. are added automatically by the game when you level up.
4. On the other hand each character starts in a different location with different initial quests which is a nice touch.
5. The Seraphim suffers from the same unrealistic sexist artwork found in many games. What woman in her right mind would go into combat dressed in a bikini? Even a bikini with wings! In fact the only RPG game I recall where the female character starts out appropriately clothed is Blade and Sword, created in China, so I guess this is a fault common to the genre in America and Europe. When the Seraphim does get some clothes on her I think they look tacky.
6. It doesn't look like there is any randomization in the game--at least not in the demo.
7. Characters can open chests in front of the apparent owner and take the gold without any complaint nor repercussion--unrealistic.
8. They look cool on horseback. The whole horseback thing seems to be nicely done and is a nice touch indeed.
9. Bottomline: The game is good. Fortunately it will not be released at the exact same time as BD so I shoud be able to get and play them both when they 1st come out.
10. Download the demo at night while you are asleep if you have a dialup. You won't be disappointed.