Hello,
Divinity Original sin 2 is an absolutely excellent game.. Please stop changing it
Please stop nerfing and balancing the game. RPG games are about imbalance, overcoming a vastly superior foe or punishing a lesser, or being thoroughly outmatched but still having a chance to persevere. It mainly is about choices.. if all outcomes are more or less the same there are no real choices. Balanced games tend to be generic, simple and not unique. Larian’s breakout game I presume was Dos 1, and one of the things that signifies it was that it was VERY unbalanced.. Mcdonalds shouldn't do vegan fine dining.. Let EA handle generic crap that they re-release 14 times
The more choices you have the more imbalanced it will be, a good RPG game is about have a good type of imbalance, like interesting unique, satisfying skills, weapons and companions and not “if you put all your points in dexterity no enemy can hit you by level 12”. People who truly enjoy RPG games will play the way they want; an uphill battle can be rewarding a downhill fun and a confidence boost.. As long as you have more difficulty settings you can just switch it around. And dos tactician should be a challenge for most. Do what you must but don’t make all classes, weapons the same or even roughly the same. There should be a BEST in the game, at least that’s my opinion. You can balance that weapon with story if you want e.g. rep loss, companion loss or what have you. When a spell is innately bad or good it brings character to the game and the world comes alive. Lore-wise one could also assume one class might be better than others too and that's ok, I wouldn't mind if say Mages were the most powerful classes even though I rarely play mage.
People advocating that all classes skills should be about the same must be trolls. If all class skills are about as good there is no point in having different classes other than for cosmetic reasons. It is ok for one class to be more powerful in a (mostly) single player game. It is fun to discover insane combos of skills though I might not even use them. Many RPGers want to break the game. The more scaling, balancing et cetera the more you take away from the game.. by the end of it, it is just clicking the buttons. you will have a equality-based, harmless, plain, smooth game that will automatically play itself. That was why pillars of eternity was disappointing and Dragon age 3 was absolutely dreadful. Why would you nerf weapons? it is ok if everyone is running around using Crom Fayer or whatever. it's fun if plenty weapons have good uses but if there is one best weapon so be it don’t nerf it, I know I would attribute story elements to that weapon because you decided it was the best, many players would think it was mysterious, but then when you go and change the weapon it loses all its mystery because... apparently it was just a mistake on the devs side..
I know I'm a huge nerd but there are very few sincerely good games today.
The Dos series are one of the few enjoyable games today.. it's unique.. don't change that. I am also writing because of Baldur's Gate my favourite game all time. Dos 2 has already dumbed down stats but has improved other aspects. Game mechanic-wise I preferred dos 1 but 2 is still a very good game. Just don't continue down the path of trying to please the mass, go your own way. The mass of people are like children, they are loud, dont know what they want and they will always be crying over something. I do not include myself in this group as this is the first forum post i have made in 10 years and im not crying over what I want but what I do not want.
Best of luck with Baldur's Gate
Last edited by Hajfi; 16/09/19 11:25 AM. Reason: extra word