Man i hope alignment gets taken seirously again.
Im sick of the murky grey blob or moral relativism.
Alignments are a good thing. In a fantasy world, good and evil can be clearly defined things. Im tired of the game of thrones school of "its like... relative maaaaan".
DnD do have a full alignment spectrum, majority of them being some part of the grey area, ranging from neutral good, to neutral evil. The only "clean" alignments are Lawful good, True Neutral and Chaotic Evil.
Me for example, tends to play chaotic neutral archetypes in anygame, and in retrospect seem to prefer characters of that type too.
I believe this mirrors what Try2Handing was trying to explain quite nicely. It's a statement of opinions and personal preferences, which is perfectly fine in its own rights, but it doesn't do much as suggestions. If you try to think from an outside perspective looking in, with the mind of a developer, there's no particular constructive ideas to extract from me, nor similar posts.
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When it comes to alignments in the games, you'd first need to deconstruct how they work in the old games and what worked and what didn't, then that needs to be translated into how it could be iterated upon to be made better, with clear and tangible suggestions as to what could be done differently to the things that didn't work, how, and what that means for the rest of the game.
I, for example, would suggest that it could be done similarly to the old KoTOR games, that you don't select this yourself, and that rather your actions in the game and dialogue choices, and political influences affects your character's alignment bar. I enjoyed that back then and thought it worked well, as it wasn't just some label that was arbitrarily chosen, but part of the actual gameplay and helped make it feel like choices and actions mattered a bit more by being that way.
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Now, the part of my post that's separated into the box of dashes, is more towards what I believe Try2Handing was trying to express. Good criticism is not just saying what's bad or what you like, but providing an alternative (a suggestion) approach or idea with a thought out presentation to how it could potentially be better.