Thank you Try2Handing for your sound advice that is reassuring to hear

And Stabbey I see your reasoning but we have different opinions.

As for my intent it is much like you say Try2Handing but also in going forward.
I believe to see a trend in gaming and a minor trend going from dos1 -> dos 2 where dos 2 is significantly more balanced. Now some of that was for the better and I don't have an issue with it, but if it would be the same difference between dos 2 and perhaps a dos3 that might be a problem.

So really it is intended to highlight the issue for Larian’s coming games, mostly BG3.

Part two of the equation is, there is something special about a static state of a game (bugs aside). For arguments sake I will assume everyone has played Baldur's Gate:

For those who have, everyone knows Magic Missile is a kickass level 1 Spell. If balancing would have continued throughout BGs history chances are it would have been nerfed (or other spells AND spell-levels buffed).. after a while most level one spells would be of similar power level. Which in the end would mean all level 1 spells would be slightly worse than level 2 spells. Level 2 spells would be below level 3 and so forth..
On top of this the mages spells would also be balanced with ALL other class skills. This is not exciting or enticing, no one would know Magic missile is the shit and infravision is crap. It is wonderful when you have a VERY powerful spell at level 5 for instance, even better than many spells of higher level. And it is also interesting that maybe some spell levels don't really have much going on.. maybe mostly situational or niche spells.

With your reasoning Stabbey, assassinate would just be buffed to be closer to the average strength level of the average skill. And thusly it would blend in with many of the already tan blended skills -> Dystopia scenario: "do you want to use one of your three skills in this fight.. they have different colours".
My way of thinking is that it is just a bad skill, use it or don't.. Maybe it can be effective in some very specific case if not I still don't care. Basically, asking for a balancing on assassinate is that you just want to nag about something. Like when very very very old ladies complain about the weather

If a game is balanced ALL skills are as good as one another, adjusted for level (even if higher spells sometimes also have higher costs). That is what it means for a game to be balanced.. Everything is equally good. Soooo the more balanced a game is the more similar classes, skills, choices are. And with a game like this, that is not reliant on reflexed, aim, multitasking or effectively outlaid key bindings... Choices is all the game has.

But to each his own I just don't like it