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#65561 28/02/04 06:29 AM
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Well I hope I get the fixed version.... <img src="/ubbthreads/images/graemlins/up.gif" alt="" />


" Road rage, air rage. Why should I be forced to divide my rage into seperate categories? To me, it's just one big, all-around, everyday rage. I don't have time for distinctions. I'm too busy screaming at people. " -George Carlin
#65562 28/02/04 01:59 PM
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When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#65563 29/02/04 02:10 AM
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Was browsing the annihilated Games Domain (now part of Yahoo Games) and found something which makes the Seraphim look like Maria Theresa:
Now THIS is bad taste!

#65564 29/02/04 03:02 AM
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Has Morbo seen that yet DATD? I bet we will never hear the end of it when he does! <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />


Step away from your senses! Your senses blind you!
Gaming In The Divine

#65565 29/02/04 03:47 AM
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Shall I edit my post? <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

#65566 29/02/04 04:25 AM
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Stay tuned, all you mindless, rooting, chauvinist pigs, you.


*chuckles*


#65567 29/02/04 09:44 PM
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Well, a few Minutes ago I took a look into the DEmo - and I was shocked ! <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />

I mean - the Seraphim looked at first glance like a cheap cliché of a so-callede "babe" to me (mildly speaking).

Well, NOW I understand what you've meant ... <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

However, I got relatively accustomed to the "person", although I always wished she had a *little* bit more clothes ... <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />



When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#65568 29/02/04 11:37 PM
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Well, a few Minutes ago I took a look into the DEmo - and I was shocked ! <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />

I mean - the Seraphim looked at first glance like a cheap cliché of a so-callede "babe" to me (mildly speaking).

Well, NOW I understand what you've meant ... <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

However, I got relatively accustomed to the "person", although I always wished she had a *little* bit more clothes ... <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />


More clothes, less clothes...

[Linked Image]
"Ils sont fous, ces hommes". <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />.
(Trans.: Those men are crazy. [no offence meant])

#65569 01/03/04 12:18 AM
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this game looks nice. ill take it.

after beyond divnity demo comes out though!



#65570 02/03/04 12:20 AM
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I finally got bored enough to download and take a look. I also played a Seraphim (sp?). My thoughts? I thought the graphics were decent. But choppy. I got quite a bit of slowdown in odd places.( Celeron 1.1,512mb ram,ATI 7500) The gameplay was pretty cool. I liked the horse, but the shift/leftclick did not work to dismount. So having to click the horseshoe in the upper right of the screen to dismount for battle kinda sucked. She took way to much time getting on and off the horse,hopefully they will work that out in the full version. The quest compass and the main quest arrow in the same place were very helpfull, and being able to choose which sidequest you wanted to take when you wanted to take them was a nice touch. The special moves were really cool, and worked very well. The magic spells that she had were cool also, and I loved the "convergence" spell, especially when there was a crowd of baddies. All of those worked really well too. So far, all in all. I am going to give the demo a ***1/2 outta *****. I am going to try the demo again as the Gladiator. I'll let ya know about that later. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


Step away from your senses! Your senses blind you!
Gaming In The Divine

#65571 02/03/04 12:40 AM
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You didn't specify when the graphics got choppy, but I'll bet it happened in town. At that point you can zoom in and things run smoothly again.


The question is not, Can they reason? nor, Can they talk? but, Can they suffer?
~Jeremy Bentham
#65572 02/03/04 12:50 AM
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Thanks for the heads up there, Cleglaw. I forgot all about the zoom. Never used it at all. Will try it though.


Step away from your senses! Your senses blind you!
Gaming In The Divine

#65573 02/03/04 02:10 AM
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I also played the demo right up to the point where my 'time' for the demo ran out. I really like the way the inventory, and stats were combine into one window screen. Another good point was the way inventory, combat, and combos were set up, made it easy to navagate between them. The horse riding was great.

Did anyone find the easter egg near the cemetery???

#65574 02/03/04 02:39 AM
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Do you mean what the graves say? Good sense of humor reminiscent of DD.


The question is not, Can they reason? nor, Can they talk? but, Can they suffer?
~Jeremy Bentham
#65575 02/03/04 05:20 AM
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Developpers tend to put most of the easter eggs on miscelansceous graveyards.
One of the best: The guy from the grave in BG1 (you click on the grave many times and an annoyed guy comes in with henchmen).
Another funny thing in Arcanum:
"Owens Moore pass'd away,
Owning more than he could pay."

#65576 02/03/04 11:14 AM
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I'm through the Demo as well. I really like it ! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

I sense a lot of love for details - at least graphically (rather not the characters, but the environment).

At Ascaron they are currently working for a second Patch - seemingly again aimed at Multiplayer. Their servers went down, I read at their News Section of 15.000 connection-tries for Multiplayer - their servers couldn't stand it ! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />

THere are reports of some bugs (not many), but what the posters here in the german section don't like at all is the relatively massive respawning of monsters.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#65577 02/03/04 03:40 PM
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i think this game could be <img src="/ubbthreads/images/graemlins/div.gif" alt="" />2
but then with more deeper quests.

and some "fine tuning" of the game play


Carpe diem, quam minimum credula postero
#65578 02/03/04 03:48 PM
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THere are reports of some bugs (not many), but what the posters here in the german section don't like at all is the relatively massive respawning of monsters.

Interesting. A lot of folks who only played the demo were concerned that monsters didn't respawn.
Alrik, are you going to buy the game?


The question is not, Can they reason? nor, Can they talk? but, Can they suffer?
~Jeremy Bentham
#65579 02/03/04 03:50 PM
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i think this game could be <img src="/ubbthreads/images/graemlins/div.gif" alt="" />2
but then with more deeper quests.

and some "fine tuning" of the game play


DD2 will have full 3d environements, not only 3d chars <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />.

#65580 02/03/04 05:24 PM
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Interesting. A lot of folks who only played the demo were concerned that monsters didn't respawn.
Alrik, are you going to buy the game?


Well, considering the DEmo, I had also though monsters wouldn't respawn.

I would certainly buy it, if I had money. The overall environment is what I like most. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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