Originally Posted by Artagel

Originally Posted by Artagel

Jeez, what RTwP games have you guys been playing?


Originally Posted by _Vic_
Well, any RTwP game, if you take into account the "imagine playing with friends, everyone constantly pausing, what a nightmare". MP in RTwP is a mess ( So much that most of the games do not even try to implement it). In Dragon age: inquisition they disabled the pause in multiplayer. Even in Neverwinter nights 1 and 2 in many servers.

One of my favorite games of all time, BG2, is practically implayable in multiplayer. You have to talk every time with your party members to organize the pauses and even so, it became more and more annoying the more you play.

No, I don't take that into account. Like at all.

There's a hundred games out there already that I can play if I want MP.

And if by any remote chance Larian are sacrificing core BG elements and gameplay dynamics in order to make a multi-player first, co-op, cross-play, mobile friendly mess... Heh... I hope they like losing money.

Still no gameplay footage, huh?

Tick, tock.



We know almost nothing about BG3, but they already stated that it will have co-op multiplayer, and stadia no less so it is a fact.

Originally Posted by Hawke
Originally Posted by Artagel


And if by any remote chance Larian are sacrificing core BG elements and gameplay dynamics in order to make a multi-player first, co-op, cross-play, mobile friendly mess... Heh... I hope they like losing money.

You're delusional if you really believe that a game that plays exactly like Baldurs Gate 2 would be more successful than a coop friendly. I am honestly shocked that there are still CRPG devs around that to not include Coop at all in their games after the resounding success of DOS 2. Even a bad coop mod is better than having none at all. And I say this as someone who rarely plays Coop.
I really would like to know if Swen actually believes that Stadia will be a success or if he just likes getting money from Google? (who doesn't?)


The problem is that CRPG are usually made by small indie studios, so they have budget constraints. At least that is what devs like the french studio of Solasta or the ones of Realms beyond said. They would like to, but they do not have the cash grin

Seems Larian does not have those restraints anymore.

Last edited by _Vic_; 28/09/19 03:43 AM.