Hello,
First off, forgive me if this is something that has already been discussed at length.
My friends and I recently started a campaign and are really enjoying all facets of the game. However when we started the game, one of our players was late by a couple of hours so we rolled a character for him and he took it over when we he finally showed up. Everything seemed to be working great until we were a couple hours in, murdered a whole town, and then got our individual story missions. During this time, the mentioned friend just had to sit there and wait for us, really making his experience worse in comparison. Sure he is getting XP and loot but he is completely missing out on the story elements.
Is there some way that you could give the ability for players to go into the GM mode, or elsewhere, and adjust these settings some how? Or allow save modding natively so we can change that number (even if this just took the old save file, did augments and spit out a new one we could use)? I am sure there is technical reasons for why this is set up in this way, and this isn't just a "isPlayerCharacter" flag somewhere, but at this point our campaign is at least 20ish hours in and we REALLY don't want to have to create a full new campaign just so our friend can get the full benefit of the next 100+ hours.
Thanks in advance!
Last edited by Eonstar; 03/10/19 06:24 PM. Reason: Updating title for better clarity