I must admit I'm slightly perplexed by the fixation with combat in an RPG, but I accept that people play video games for different reasons. Personally I think it would be nice if other elements of the game received more attention and would like more focus on the role-playing bits than we often see; everything being relegated to a supporting role in a combat game isn't really what I'm looking for. I'm not talking about turning something into Sims, just that IMHO there should be more to it than combat or readying oneself for it.