Originally Posted by Sordak
Im fairly sure Divinity Original Sin was recommended almost entierly because of its combat

That's certainly not why I recommended it: the reason why "I am not a fan of TB" wasn't a huge big deal is because combat is only a part of the game.

Looking at recent games I have played: Greedfall: yes, plenty of combat and preparing for it, and I'm rubbish at it; but it's a game that also has lots of atmosphere, story, intrigue and lore, which are more interesting to me. Shadwen: which being a stealth game is specifically about avoiding combat. A Plague Tale, also stealth but with heavy focus on story and adventure too. Some combat but it plays a fairly minor part. What Remains of Edith Finch: pure storytelling adventure, no combat.

At least two of them are games that will leave a lasting impression on me; possibly all, time will tell. None of that was down to combat. And none of the reason that Original Sin (and Divinity II before it) are a couple of my personal "four star" games is due to combat. It's down to what else they had to offer.


J'aime le fromage.