If SCL(sword coast legends) = 0 and ToEE(Temple of elemental evil) = 10, how much pnp like this game will gonna be?

About missing, leveling and spells. I mean, after i have heard that "missing obvious not work", something that is obvious untrue. You miss a lot in D&D adaptations, from Pool of Radiance(1988) to NWN2(2008 - last decent D&D adaptation) and even Pathfinder adaptations like PF:KM. But Vincke din't said anything else in this regard. Can be anything from optional -3AC for your party and enemies to a completely rewrite of melee combat.

Then i saw "spell slots are not intuitive", well, casts / rest is vastly used an IMO is one of the best systems. For immersion, for balance and for gameplay. Even pokemon, uses a similar system to casts per rest, you can only have 5 fire blasts / rest. And managed to please a broad spectrum, from casual children to try hard tournament competitive players. Dark Souls uses casts / rest too. After i heard his critique towards spell slots, i was fearing that the game will have a mmoish cooldown based combat.

We all know that the most faithful D&D adaptation is ToEE and SCL is the least faithful. They removed almost everything from D&D, no skill checks, no saves, no misses but cooldowns and artificially inflated hp. I know that this game will not be faithful as ToEE but expect something more faithful than SCL.

They criticized the leveling. By being "too slow( http://nuclearcoffee.org/dungeons-and-dragons-leveling-system-is-too-slow-for-baldurs-gate-3/ ) And honestly, leveling is one of the best aspects of D&D. One level matters, one level is one step closer to the "godhood", high level characters are very powerful and the original IE games like IWD even put your character next level as "godhood" once you reach lv cap.

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I have fear about changing PnP rules because all cases of changes over PnP rules resulsted in a worst gaming experience. Examples? NWN1. Pale masters, by being limited to one summoned creature and not receiving +CL, they are useless. Other example? Warlocks on NWN2. Without warlock reworked mod that makes the class more pnp-like, the class is completely garbage. The unique adaptations that i see no problem, are the optional ones, like the dragon disciple class on BG:EE, that doesn't exist on base game. Those who doesn't like can not use the class.