Dear Larian Studios,
I would first and foremost like to thank everyone involved the great feat of bringing Divinity: Original Sin 2 to the Nintendo Switch. I have been playing for well over 100 hours (despite my save file time data being stuck at "Fort Joy Beach - 4h59m" [likely a bug]) and I'm currently close to the end of ACT IV.
PLEASE USE THIS LINK TO SEE AN IMAGE OF MY DETAILED ORIGINAL POST BEFORE I REALIZED UBBCode was DISABLED HERE --> https://i.imgur.com/RZNBPdW.png <-- (Zoom in 100% with magnifying glass for full clarity)
To summarize my experience:
ACT I - Overall smooth experience in Fort Joy, no crashing.
ACT II - Some significant slowdown in bustling areas as well as longer game load times in Reaper's Coast; game only crashed maybe once here.
ACT III - Smoother experience and faster game load times in Nameless Isle than in Reaper's Coast; game only crashed maybe once here.
ACT IV - The longest game load times in this version, especially in Arx, slowdown (both visual and audio) is even more prevalent than ever, and saving your game takes much longer than ever before, and with that comes a SERIOUS risk:
The game frequently crashes (65% chance to crash each attempt) during the saving process (this absolutely includes auto-saving), which results in all unsaved progress lost, and this REALLY HURTS the player especially after long difficult battles that you've barely won by the skin of your teeth or after taking a long time customizing character builds.
THE CRASHING chance becomes evident when saving has been initiated....the tell-tale sign is the slowdown that occurs during the saving process; 2 or 3 seconds later, the software will crash completely, resulting in nothing saved. This has been happening to me in ACT IV several times (I'd say it's my 7th SAVE CRASH now in Arx alone). Another thing to note about this is that even loading a save file via the 'Continue' option crashed while loading....this happened to me twice thus far, and it will most likely happen again soon.
With regret, at this particular point, I'm unfortunately gonna have to stop playing Divinity: Original Sin 2 (Nintendo Switch) until the issue is fixed...I'm losing hours of progress due to the consistent save game crashing, and it's very frustrating for even such a masterpiece of a game as this.
Here's some additional information that may or may not be helpful to the dev team:
■ I'm currently playing Divinity: Original Sin 2 (Nintendo Switch) v1.0.2
■ One of the characters in my party is equipped with a shield (AN MAFLIN) that has Death Wish set; this produces a shimmering effect; I'm not sure if this is taxing to the Nintendo Switch.
■ I only have one main save file, and the data is as follows:
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Fort Joy Beach - 4h59m
In-game Time: Day 42 - 6:35
Time and Date: 0:57:47 20/10/2019
Savegame Version: 3.6.49.2201
Current Version: 3.6.49.2201
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■ I have only 4 Auto-Save Files and 0 Quick-Save Files (I try to keep it clean)
■ The total amount of items my entire party is carrying in the inventory is around 730+.
I really really hope that in the coming updates, this along with the many other improvements planned for the Nintendo Switch version of the game can come to fruition. I really love this game, and I appreciate all of the hard work the team has done and is doing. If you need any more information from me about my experience with the game, please let me know.
Sorry for the inconvenience, and thank you very much for your time!
Last edited by TripMX; 20/10/19 12:04 AM. Reason: Removed all UBBCode; didn't know it was disabled.