The one in Stone's fortress, is that with the commander (forgot his name) and his pet (again, I'm terrible with names), I loved that part, where he told me to not even think about disabling the shield, the first thing in our fight was me disabling it, just for the lullz. XD
But back to topic: the anti dragon zones in most Damian's fortresses were removed? Why? Did anyone think it's too hard? I'm just curious. At least it forced the player to land somewhere safer outside of the shield with as few enemies as possible. As of now, you can drop anywhere, in the middle for example and get your ass swarmed. Is this the idea of the game being easier?