Originally Posted by Sordak
Oh man, he never said that.
im not gonna beat you over the head with it, since aperently pointing this out is verboten here, so let me phrase it this way then: Sven obviously cares because he IS a baldurs gate fan.
He said so in several interviews now.

But as for him not caring about what the fans want? I dont think he does, but id like it if he did.
Why? Because Obsidian did that, beamdog did that, and it didnt work.

People need to start realizing that they like the thing they always liked for a reason, because its that thing. you cannot simply replicate it and get the same result.
You cannot recapture the magic of old, you can only try to create something new.


Exactly. I think the high expectations the he knows he can't meet are the 2e RTwP isometic 2D fans who want BG3 to be an extension of BG1&2, but Sven has to balance that minority of BG fans with the much larger D&D 5e/Forgotten Realms fans that will make or break BG3s success.

You've got certain demographics that will be eyeing BG3, Baldur Gate 1 & 2 that are open to TB and other changes from BG1&2, BG 1&2 fans that want it to be functionally a large expansion pack for BG1&2, fans that play D&D, fans that watch D&D streaming and/or read FR novels, Larian Studios fans, and people who can be converted by their friends on Stadia. Most of these groups Larian is confident they can please, but they already know that BG traditionalists are going to be pised. It's not going to 2e rules, it's not going to use 2d graphics, it's not going to be RTwP, it's over a hundred years since BG ToB in game time, and it's going to use a host of systems that they are not familiar with. BUT this game will sell to the majority of BG fans, it will sell well to D&D fans, it will sell well be FR fans, it will sell great with Larian Studios fans, and it will sell well with Stadia users, so the loss of BG traditionalists of various types is acceptable in business terms, unfortunate, but acceptable. Larian Studios are making the game they like and they like turn-based and very tactical and very flexible in options. And big, this is going to be freaking huge.

Last edited by Omegaphallic; 16/11/19 05:46 PM.