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#65681 11/04/04 10:43 AM
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Hello.

I've come to here ("sit down and listen for a while" <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> ) to tell you the sad story of Sacred's predecessor : Armalion.

You might have never heard of the German RPG system "Das Schwarze Auge" (DSA) www.thedarkeyerpg.com , which is quite popular within Germany (and probably even known in the Netherlands), but totally unknown in the US, for example, except three games : What we here in Germany call "The Nordland Trilogie" , consisting of "Blade of Destiny", Startrail" and "Shadows over Riva" , three games which incorporated this system.

They were once - through a partnership - adopted and ported into the English Language by SirTech, the makers of Wizardry. They also gave these games their English titles (which are nothing more that literal translations of their German names).

The publishers (or "makers") of DSA wanted another German RPG for that system. After the downfall of LMK (please use the Forum's Search function and look out for the thread called "HIstory of the Lost Kingdom Books" written by me), Larian's first RPG, now forgotten except by a "chosen few" <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> they wanted to try to make another RPG incorporating that system.

Armalion is actually the "table top - variant" of DSA, which is a game like Warhammer or other products by the Games Workshop, using figures and a battlefield.

So, the company with the name Ikarion began to develop an C-RPG for the table-top-varian of DSA.

Through the years it developed. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> and I was a member of the Forum community there. Rei / Sisaya was a member there, too (she appears in <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> ) .

Eventually Ikarion came into financial troubles, and had to stop the project. The troubles were so severe that the whole company went bancrupt. RIP Ikarion.

DeathGuardian (that's his Forummember's name back in the Armalion Forum) was the one and only who has ever seen Armalion in works - still in the existing rooms of Ikarion, in Aachen, Germany. Only a relatively short time after that, Ikarion vanished. RIP.

You can still find the Logo of Ikarion as pictures on walls in Sacred : A blue picture with a winged creature, reminiscent of Icarus from the ancient Grek myths.

DeathGuardian and a few "chosen ones" created the "Order of noXQs" , because noXQs was one of the developers at Ikarion responsible for Armalion.

You can find the Order's Homepage here (completely in German) : http://www.noxqs-orden.de.vu
The Order's History can be found here (again in German) :
http://www.noxqs-orden.de/noXQs/orden.html

You can find old screenshots of Armalion here :
http://www.zocks.de/article.php/Armalion_Interview_mit_Holger_Breitbach_von_Ikarion-156.html
http://www.rpgdot.com/index.php?hsaction=10075&games=95
http://www.noxqs-orden.de/Sacred/kundschaften/armalion/armalion.html


At some point, the German company Ascaron bought what was left of Armalion (the sad thing is that when Ikarion was in trouble, no-one cared about it and helped them, when it was died, the carcass was plundered, cynically speaking).

What was left of Armalion was changed into what is now Sacred. The developer team had to made a hack & slash (H/S) game out of it, which had originally nothing to do with Blizzards products.

A very sad thing within German gaming industry is the huge influence of the few gaming magazines which tend to compare games towards other games that were a huge success. That means in fact that almost no review ever is written without the name of Blizzards products ( I decide not to write down the full name here) , because German gaming magazines are notoruious for comparing every RPG with them !

At one point that lead into the sad result of German gaming mags saying that "Sacred was a D2-clone". Thus totally negating the initial original environment of Ancaria.

Eventually Ascaron took that and used this as a marketing saying for advertising the game. As the Review by Sisaya here shows, Armalion initially was not a simply "hack 'n' slay" game, but evolved into that through the times (and thanks to the efforts by German gaming mags who seemingly were even involved in the betatesting process and thus could press their whishes into the game). It was intended as an RPG with H/S , but with a much deeper story (as it seems to me) than it is today. So much potential wasted ! <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

As a summary, Sacred is built upon the ruins of Armalion, but has nothing to do with it anymore. (However, if you have sharp eyes and know where to look for, you can still find some remains of Armalion, like the Barbarian the Gladiator has to fight against, in the very beginning of the game.)

That's the History of Sacred, as far as I can see it.

Alrik Fassbauer.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#65682 11/04/04 05:57 PM
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Where do you find all this stuff???? <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

#65683 11/04/04 08:39 PM
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Well, I know Armalion / Sacred for a while ... <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Also, some searching with Google might reveal more old Screenshots ... <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Also, I tried to find remains of the old Armalion homepage at www.archive.org , but everything that's www.armalion.de leads direvtly to FanPro, makers / publishers of DSA. I still have the old homepage on CD (saved shortly before its vanishing), but I can't show it around, I have no homepage myself.

The Order of noXQs is the only reliable source for that - nowadays. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Last edited by AlrikFassbauer; 11/04/04 08:42 PM.

When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#65684 13/04/04 06:04 PM
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This is the first time I *really* got sick.

In this threat a poster called "insane clown" says that he wants more monsters. He not only wants more monsters, but he wants to make a "bloddy mess" out of it, sounding like he wants to wade through seas of blood. He also says that "mass slaughter" is fun to him.

Absolutely sick. <img src="/ubbthreads/images/graemlins/sad.gif" alt="" />


Last edited by AlrikFassbauer; 13/04/04 06:08 PM.

When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#65685 13/04/04 06:22 PM
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From what I understand of his german he seems like a rather sad individual. Probably a teenager going for shock value. Amazing how much of that is around these days. <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" /> <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />


" Road rage, air rage. Why should I be forced to divide my rage into seperate categories? To me, it's just one big, all-around, everyday rage. I don't have time for distinctions. I'm too busy screaming at people. " -George Carlin
#65686 13/04/04 06:39 PM
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Yes, you're probably right. Just think of the many "action" games out there. <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" /> (At least that's my own opinion.)


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#65687 13/04/04 06:40 PM
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yep, where is this world coming too <img src="/ubbthreads/images/graemlins/think.gif" alt="" />

but seriously though...rpg's aren't the games for such things....


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#65688 13/04/04 06:45 PM
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Not to say that Sacred's 'exploding arrow' and D2's corpse explosion were not funny however. A little bit of gore goes a long way. If you want to see disembodied heads flying around the place spouting huge gouts of blood then buy a playstation and play one of the many gratuitous violence games on there. They're all the bloody same anyway. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


" Road rage, air rage. Why should I be forced to divide my rage into seperate categories? To me, it's just one big, all-around, everyday rage. I don't have time for distinctions. I'm too busy screaming at people. " -George Carlin
#65689 13/04/04 06:51 PM
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if you want blood and massacre's play GTA: Vice City


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#65690 13/04/04 07:17 PM
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Yay, now there's a moral, upstanding game..... <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Actually I liked the original GTA.


" Road rage, air rage. Why should I be forced to divide my rage into seperate categories? To me, it's just one big, all-around, everyday rage. I don't have time for distinctions. I'm too busy screaming at people. " -George Carlin
#65691 16/04/04 10:47 AM
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Patch 1.6 for German version is out. I expect something similar for the English version. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#65692 16/04/04 01:38 PM
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Then I am a bit insane too <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />

GTA:VS had that hollywoodish gore, estethical gore I would say.

But, seeing flying heads and stuff isn't that bad idea <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />

The weirdest thing I remember was Blood, both Blood 1 and 2.

I'd like to see some game with high "shock value" (thanks Womb, good expression). Blood 3 is expected to be the scariest thing ever made
Some will say that I am a <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> but those who like horror movies will understand <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


"Endure. In enduring, grow strong." -Githzerai adage.
#65693 16/04/04 02:24 PM
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Siren should be pretty cool 2 for shock value....


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#65694 16/04/04 04:34 PM
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@ Al thnx for the info <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


You can have my absence of faith
you can have my everything...

#65695 16/04/04 05:41 PM
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Siren should be pretty cool 2 for shock value....


Kabuti, what's Siren mate?


"Endure. In enduring, grow strong." -Githzerai adage.
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When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Bleh. Just as I thought. They seem to be trying to make the online playing a priority and delaying the fixing of the bugs. No word on the respawn rate change either.......
Online play will always be hacked. (on a free server)
Maybe I'll come back to this game when its properly fixed. D2 v1.10 was pretty good. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />


" Road rage, air rage. Why should I be forced to divide my rage into seperate categories? To me, it's just one big, all-around, everyday rage. I don't have time for distinctions. I'm too busy screaming at people. " -George Carlin
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Well, I also fear that the online gaming has highest prority for them, but everyone tells me what is being fixed in the game itself (non-MP) is also fixed for soloplayer.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Well, I also fear that the online gaming has highest prority for them, but everyone tells me what is being fixed in the game itself (non-MP) is also fixed for soloplayer.

I can vouch for that.


The question is not, Can they reason? nor, Can they talk? but, Can they suffer?
~Jeremy Bentham
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I am also playing Sacred now, yay.

Quick question to those who are familiar with it. What weapons are better for gladiator? I like axes, but in Diablo axes sucked as compared to swords. How the things are going in Sacred? How about other weapons like hanners, clubs, spears poles? I am stuck in making a decision wether to start investing into swords or axe mastery.

As for impressions, they are different. Graphics are good, I like to see that even an amuler is seen on the character <img src="/ubbthreads/images/graemlins/up.gif" alt="" />. I like monsters spawning, easy and fast XP, but this makes horse riding pretty much useless.

The most frustraiting thing is, that the character always is becoming stuck in things unable to go around.

Quests are not interesting so far. I am lvl 8.

But, generally nice game to kill time.


"Endure. In enduring, grow strong." -Githzerai adage.
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