It'd be nice to see a wide variety of races for sure. There's some considerations and limitations to take into account though. For each playable race, you need a whole new set of armor designs (not only per race, but also by class fantasy design), rigging, 3d-models, etc. Producing those costs money, and time. So I feel like it's safe to expect strong chances for some of the traditional races, but anything beyond that is probably only really plausible if they fit the game's story. As a completely hypothetical example, if there's no Lizardfolk in the campaign as NPCs, I think it's a low to zero chance that'll be a playable race. Though extending the amount of races can possibly be cheaply increased somewhat if you have two similar races that shares a similar enough body type to share the same body rig and where only their heads would need replacements.
There's one thing I know for sure: If modding is supported, Mindflayer will be a playable race one way or another 8)
Last edited by The Composer; 21/11/19 01:22 PM.