Originally Posted by Buttercheese
I am not sure what Owlcat have to do with this, but if we are gonna compare companies, Bioware's Dragon Age has overall only four playable races throughout the series and they presumably have a bigger budget and workforce than all the other companies in the genre combined. Just throwing some arbitrary numbers around ain't constructive here. Resources can be used in very different ways.

My point is that I want quality over quantity. If that means cutting some (sub) races from the roster, then so be it.


I looked for hard numbers on developers for any of the Dragon Age games and came up empty, so I'm not prepared to assume that they had a larger workforce then Larian Studios until I get hard evidence of that, I need actual numbers.

And depth or number of races isn't an either or situation, that is false assumption you are making.