"half decent morally casual gamer" might be the key word (word chain) here. I'm role playing a good, generally nice character, who kills, only, when it's really necessary (of course, I could kill lots of people there, but if I can talk them into/out of stuff, why lower yourself to unnecessary bloodshed), even if Gratiana did, what she did, my character doesn't judge people for their past, but for what they do in the present. Gratiana gave the Seekers roof over their heads, helps them, heals (well yes, that's questionable, I haven't seen her healing anyone, all healing was done mostly by me, but anyway, she's a priestess, healing should be her job as well) them, prays for them. No one is beyond forgiveness. And yes, the magic word "experience" the game is all about it, kill, kill, kill, kill everything that moves, collect EXP, level up and kill more stuff. Who cares about story, right?
There's also the quest "Mercy is power", you can forgive Windego, even when she was such a pain in the ass throughout the game, she tried to kill you not once, but many times, still I could forgive her, even when my party was generally against it. This path might grant less EXP, less rewards and stuff, but for me, it's not all about them, for me, it's role playing. My character is that type, she can see the good in all people, even those, who seem almost lost.
EDIT: and while Gratiana doesn't appear in the game later, she does appear in the ending, if you let her live. Your choice will affect events and you can see, that she really changed, same with Windego, if you let her go/save her, she'll redeem herself, she'll help elderly and sick people, or something like that (I saw that ending only once to be honest).
EDIT 2: (sorry, it's the last of me, I hope at least XD) you can call my character naive for god's sake, but that's also a role to play, she's nice to people, helps, where she can, earned a reputation of a hero, elven friend, dwarven friend and some more (yes, those are tags in the game, but why not call them reputation for the role play?). I'm not keen to earn a villain tag for lots of killing anytime soon, that's simply not my play style.
Last edited by Levianne; 11/12/19 10:31 PM.