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#657648 10/12/19 06:45 PM
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... help.

I think I've either somehow bugged the game, or I am missing something very obvious. (Probably the latter!)

I arrived at the shore and explored the hidden cave, killed Trompdour, and destroyed the Soul Jar. I looted some Tyrant gear, including a cursed ring. (I somehow managed to curse Beast with the ring, but nevermind that for now.) In trying to find Garreth (another mystery, as he is nowhere to be found) I came across the gargoyle's maze. Since I now had the ring, I was able to bypass the maze. Inside the tower, I killed 3 necromancer skeletons. They resurrected immediately. Looking in my journal, the entry says "I have the soul jars, if I destroy them ..." -- it seems to imply I HAVE the soul jars in my possession, but I do not, so I cannot destroy them. The skeletons simply keep resurrecting.

What am I supposed to do, here? Did I bug this, somehow?

Thank you!

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Originally Posted by Valar Morghulis
... help.

I think I've either somehow bugged the game, or I am missing something very obvious. (Probably the latter!)

I arrived at the shore and explored the hidden cave, killed Trompdour, and destroyed the Soul Jar. I looted some Tyrant gear, including a cursed ring. (I somehow managed to curse Beast with the ring, but nevermind that for now.) In trying to find Garreth (another mystery, as he is nowhere to be found) I came across the gargoyle's maze. Since I now had the ring, I was able to bypass the maze. Inside the tower, I killed 3 necromancer skeletons. They resurrected immediately. Looking in my journal, the entry says "I have the soul jars, if I destroy them ..." -- it seems to imply I HAVE the soul jars in my possession, but I do not, so I cannot destroy them. The skeletons simply keep resurrecting.

What am I supposed to do, here? Did I bug this, somehow?

Thank you!

Oh hello fan of the lame show "Game of Thrones", they really messed up with final four seasons, did they? Well books much better anyway.

Regarding your problems in the game Divinity Original Sin 2 : first of all, you really should not skipped the maze, it's a lot of missed experience, secondly soul jars of the enslaved by Braccus Rex this 3 necromancer-skeletons is inside of the Dark Cavern, you can even get a quest from them to free them, if you convince them first. They really a good guys. Thirdly, you will find Garreth in the Hollow Marshes, by the quest "most dangerous when cornered".

Last edited by Soccer; 10/12/19 07:55 PM.
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Thanks the pointer on the maze experience. I'll hit it on my next go around. Unfortunately, I wasn't able to Persuade the necromancers and they attacked me, and only then was I given the quest, which seems to think I have the other 3 soul jars in my inventory. Do I need to leave the tower and go back to the cavern, and then destroy them (and I thought I already did that when I cleared the cavern, but maybe I only destroyed Trompdour's.)

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When you entered the dark cave and smashed Trompdoy's soul jar, there are the other three (+ Gratiana's), you can pick them up even without starting their quest (same goes for the priestes), when you meet them in the maze, you can tell them, that you already have their soul jars and it should bypass the persuation check, I guess. Then simply destroy the jars one by one from your inventory to free these guys (don't do that with Gratiana's, she wants to absorb her soul herself, just hand it over and all quests done).

Levianne #657656 11/12/19 08:21 AM
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Originally Posted by Levianne
(don't do that with Gratiana's, she wants to absorb her soul herself, just hand it over and all quests done).

Gratiana character in the game is practically the same monster as Braccus Rex's, so anyone half decent morally casual gamer absolutely should kill her : smash her soul jar in front of her (this also gives more experience points). She's useless anyway and don't appears in the game after act 1.

Last edited by Soccer; 11/12/19 08:23 AM.
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"half decent morally casual gamer" might be the key word (word chain) here. I'm role playing a good, generally nice character, who kills, only, when it's really necessary (of course, I could kill lots of people there, but if I can talk them into/out of stuff, why lower yourself to unnecessary bloodshed), even if Gratiana did, what she did, my character doesn't judge people for their past, but for what they do in the present. Gratiana gave the Seekers roof over their heads, helps them, heals (well yes, that's questionable, I haven't seen her healing anyone, all healing was done mostly by me, but anyway, she's a priestess, healing should be her job as well) them, prays for them. No one is beyond forgiveness. And yes, the magic word "experience" the game is all about it, kill, kill, kill, kill everything that moves, collect EXP, level up and kill more stuff. Who cares about story, right?

There's also the quest "Mercy is power", you can forgive Windego, even when she was such a pain in the ass throughout the game, she tried to kill you not once, but many times, still I could forgive her, even when my party was generally against it. This path might grant less EXP, less rewards and stuff, but for me, it's not all about them, for me, it's role playing. My character is that type, she can see the good in all people, even those, who seem almost lost.

EDIT: and while Gratiana doesn't appear in the game later, she does appear in the ending, if you let her live. Your choice will affect events and you can see, that she really changed, same with Windego, if you let her go/save her, she'll redeem herself, she'll help elderly and sick people, or something like that (I saw that ending only once to be honest).

EDIT 2: (sorry, it's the last of me, I hope at least XD) you can call my character naive for god's sake, but that's also a role to play, she's nice to people, helps, where she can, earned a reputation of a hero, elven friend, dwarven friend and some more (yes, those are tags in the game, but why not call them reputation for the role play?). I'm not keen to earn a villain tag for lots of killing anytime soon, that's simply not my play style.

Last edited by Levianne; 11/12/19 10:31 PM.
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I have a hard time role playing anyone other then myself so, I too don't kill just for the EP. Even so, I'm usually quite strong in most games so I guess the extra EPs really aren't very significant - at most, one level higher I'd think.

Last edited by caninelegion; 12/12/19 12:23 AM.
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I've played it both ways with Gratiana due to not really make my mind up about her past evils being irredeemable vs. whether she really has changed and is atoning for her sins (which, as Levianne points out, is indeed the case). Lovis from DKS was different: this time I was all set to forgive his past having forgotten his true nature, but it didn't take long to realise that he was still absolutely unrepentant about what he'd done.

I'm also really bad at RPing other personalities, though: once in a while, just out of curiosity, I try to see what it's like playing as an evil character but I just can't do it. One notable attempt went from being an evil raider type in Fallout to being a bit nasty to morally questionable to more sort of neutral to surly to a bit sarcastic but she didn't really mean it, all in a fairly short space of time. I've seen people say things like "who doesn't like to go and massacre an entire town" and I'm left thinking, "well, me, actually." They may just be computer-controlled characters but it still makes me feel bad if they "die"!


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Exactly, they are just a bunch of pixels controlled by an AI, but they are still innocent in the story. About the villain tag, I was talking earlier, in my last playthrough, I drained two (or three) spirits in that poison pit of Esbeil's dungeon, where she tortures you and puff out of nowhere I was labelled villain. Where's the borderline, how many innocent you can purge, before earning this tag? As always my character was nice (well mostly), thinking that they suffer in their afterlife as it was kinda reflected by them, the way they died in her pit, the same way they acted as spirits, draining them was an act of mercy, but no, I was suddenly villain, eventhough no one could report me (Esbeil must've installed some surveillance there, I guess, Dwarven people are resourceful it seems).

Levianne #657682 12/12/19 08:28 AM
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I know I probably will be called sexist scum for arguing for killing female character, but there is far more important things than politics.

Originally Posted by Levianne
"half decent morally casual gamer" might be the key word (word chain) here. I'm role playing a good, generally nice character, who kills, only, when it's really necessary (of course, I could kill lots of people there, but if I can talk them into/out of stuff, why lower yourself to unnecessary bloodshed), even if Gratiana did, what she did, my character doesn't judge people for their past, but for what they do in the present. Gratiana gave the Seekers roof over their heads, helps them, heals (well yes, that's questionable, I haven't seen her healing anyone, all healing was done mostly by me, but anyway, she's a priestess, healing should be her job as well) them, prays for them. No one is beyond forgiveness. And yes, the magic word "experience" the game is all about it, kill, kill, kill, kill everything that moves, collect EXP, level up and kill more stuff. Who cares about story, right?

The D:OS2 have a lot possibilities of role-playing and I sure that there was some players who just killed absolutely everyone in locations after finishing all the quests, just to maximize the experience.But if you, for example, role-playing good (albeit "good" and "evil" is relative concepts, see Hottentot morality) character and helped Gratiana it's would be the same thing if Batman saved the Joker, although Gratiana is so much worse : killed and tortured thousands of innocent people and shaped Braccus Rex in the monster he was and (spoiler warning) is today. I don't see how is that are redeemable. Even if you think that she changed and another person is today, try, in her quest, give anothers person soul jar instead of hers. She will belittle and insult you, because for her protagonist is just usefull idiot to do what she can't or don't have the guts to do. Gratiana appointed herself a priestess of Amadia, but goddess don't even talk to her, but do that for the player the very first time she/he goes to the sanctuary.

Originally Posted by Levianne

EDIT: and while Gratiana doesn't appear in the game later, she does appear in the ending, if you let her live. Your choice will affect events and you can see, that she really changed, same with Windego, if you let her go/save her, she'll redeem herself, she'll help elderly and sick people, or something like that (I saw that ending only once to be honest).

EDIT 2: (sorry, it's the last of me, I hope at least XD) you can call my character naive for god's sake, but that's also a role to play, she's nice to people, helps, where she can, earned a reputation of a hero, elven friend, dwarven friend and some more (yes, those are tags in the game, but why not call them reputation for the role play?). I'm not keen to earn a villain tag for lots of killing anytime soon, that's simply not my play style.

Everything she does are only for herself. Like people who donate money to "PETA" just to feel better about themself, and this organization use this money to actually kill most of the animals they allegedly "save". If there no animals left, people couldn't be cruel to them.




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I won't call you sexist for killing a female character, I'm not one of those feminazis, and I myself killed lots of male or female characters in the game. There are options of course, you can give her another soul jar, but would you really expect her to smile at you and whatnot for clearly your own ass move? When you're kind to her, she's kind to you, I didn't hear a single curse word from her, when I gave her the jar with her own name on it. She even revealed her whole story without me asking for it. So again, there are options and there are consequences for them. Just because you think you can outsmart her, she would give you blessings or what? It doesn't work like that. Yes, she was a biatch, it was her, who made Braccus into a monster, but she regrets, which is the first step to redemption (well should be at least, I'm not a believer, so don't know anything about that stuff). You don't have to believe her, that's your personal choice and I'm fine with that, but the ending I pointed out, is proof, that when you help her, she changes from what she was, she turns away from her past. You can't simply say that once a pile of Voidwoken shite, forever pile of Voidwoken shite. There aren't only white and black things, there are shades of grey as well. People (undead priestesses and witches included) can change, Gratiana and Windego are two of them, if the right choices by the player are made.

And about Amadia's blessing, well, Gratiana's redemption wasn't seen by the goddess to be worth her time, or whatever, while she granted it to the player. You know, you're actually playing some kind of special person, a Godwoken, who's maybe destined to become a new Divine? Kinda another level than a self appointed priestess. Also the same goddess became pretty much desperate later (and also started the whole thing with the seven Lords and the Eternals, which is revealed, when she shortly possessed Fane for a small chat with the Eternal Aetera). So again, this goddess isn't quite the right person to decide who's worthy and who's not, wouldn't you think? The gods are revealed to be as flawed just like their creations. So she didn't grant Gratiana her blessing because she didn't like her? Or didn't really need her? But she needed the player (or at least believed the Godwoken could be of use) and alas, the goddess has spoken, Gratiana is guilty, she must die. I guess.

EDIT: Amadia didn't speak to her directly, that's a fact. But there's another kind of communication between them. When you examine her soul jar in the dark cave for the first time (before picking it up), you get to see a vision, you see Gratiana in her top form, doing all those terrible things, laughing and stuff. Then you see a shadow a big head emerges. Sounds familiar? Yes, that's the big head of Amadia in her sanctuary and you can see, that Gratiana takes that shadow really seriously. Which takes us back to her redemption. Just because it is unanswered until you return her soul jar, doesn't mean, that she's not serious about it. She's trying to change.

And this is my final piece of writing in this topic, I swear it is. Really. XD

Final edit (really final): you say, that she's doing it for herself, not for others. Well it's not quite true (also not entirely untrue), yes, she does it for herself, to redeem herself, because that's what redemption means. If she didn't care for herself and did it only for others, that would be charity, not redemption. Is redemption bad? Why are people praying to god to redeem themselves for their sins if it's a bad thing? She actually does it for both, herself, and others. People can actually be a little selfish and also selfless at the same time, as I pointed that out in another topic, about Lohse. Just like her, I'm happy, when people around me are happy, thus doing it for myself at the same time as doing it for them. I'm selfish and selfless. There you have it.

Last edited by Levianne; 12/12/19 10:43 AM.
Soccer #657687 12/12/19 02:59 PM
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Originally Posted by Soccer
I know I probably will be called sexist scum for arguing for killing female character, but there is far more important things than politics.

I'm not sure by whomst; video-game characters are (or at least should be) as with RL in that being an arsehole is most definitely an equal opportunities employer.


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I stop at helpless animals --- then again, they're not a-holes generally.

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One last thing to Gratiana, I know, I've claimed not to comment on her any further, but I'm just at the shrine right now with my custom character and after giving her the jar with her name, she said things, this among them: "Through the goddess, I saw my sins and I couldn't bear it any longer. I threw myself from the cliff at the entrance, but Braccus didn't allow ...", the rest isn't important, but one thing is, you know, that she's undead, right? She wasn't like that when she was together with Braccus, after finding this shrine she killed herself, but he turned her undead instead. So much to her not trying to change. Not just the ending proves that, but also the way she became undead, by killing herself because of her guilt. Gratiana is simply out of question, if you kill her, fine, that's an option, but there's no reason for murdering her just because of her past, when she's trying to make amends for her sins now. It is a choice, you can murder her, if that's your play style, but if you try to role play a mostly good person, then Gratiana is worth forgiving.

And that's finally all from me.

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Originally Posted by Levianne
One last thing to Gratiana, I know, I've claimed not to comment on her any further, but I'm just at the shrine right now with my custom character and after giving her the jar with her name, she said things, this among them: "Through the goddess, I saw my sins and I couldn't bear it any longer. I threw myself from the cliff at the entrance, but Braccus didn't allow ...", the rest isn't important, but one thing is, you know, that she's undead, right? She wasn't like that when she was together with Braccus, after finding this shrine she killed herself, but he turned her undead instead. So much to her not trying to change. Not just the ending proves that, but also the way she became undead, by killing herself because of her guilt. Gratiana is simply out of question, if you kill her, fine, that's an option, but there's no reason for murdering her just because of her past, when she's trying to make amends for her sins now. It is a choice, you can murder her, if that's your play style, but if you try to role play a mostly good person, then Gratiana is worth forgiving.

And that's finally all from me.

Well I got your position on this matter. Adolf Hitler also killed himself, so if he failed and become an undead. and after asked for redemption you likely would give it to him. He would have become a priest and half-time painting artist in order to make up for all he is done. And I sure you thinks that this a right thing to do. No need for justice if we can get a absolution.

I'm done with this subject too.

Last edited by Soccer; 15/12/19 09:41 AM.
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You still refuse to see the point, don't you? Your comparison to Hitler is wrong, in that, if he killed himself, became undead and then a priest, how helpful would he be? Or an artist, how would painting pictures help? Gratiana is actively trying to help, she gave home to the Seekers, who save Sourcerers, thus helping in saving those. She tries to make up for her sins, with her own words "I try to undo, what I did". It's not just that she changed, or that she killed herself or what. She actually does something, that may help others, not painting pictures. If Adolf did something useful to atone for his past, I would surely forgive him, if he painted pictures, he might as well rot in hell. Pictures don't save lives, do they?

Last edited by Levianne; 15/12/19 11:07 AM.
Levianne #657745 15/12/19 11:40 AM
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Hitler could have become a doctor or started looking for a cure for cancer, it's beside a point. Changing profession after being mass murderer doesn't rewrite the history or making countless victims any less dead (or undead). They all become gods food already.
Gratiana didn't save any sourcerer, she just let them stay at the temple of Amadia, which isn't even hers. She didn't help any of the victims of Braccus Rex, they all left to suffer for eternity. Couldn't she at least take off heads from the spikes for Raan sake? No, even unspeling the pig from it's curse in the very temple player doing himself/herself. She's still vain and selfish, didn't even lift a finger to retrive her own soul jar and the only one way she helps the player (besides the trading) is by recharging purging wands!!!

So how many did she saved? How many people she already killed?

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How do you want to undo a curse, if you can't bless? Which she clearly can't? The pigs were cursed with necrofire, not an ordinary fire. Even the hero can't save them, until learning that ability (which is given to them by their god, or other entity within them). Gratiana can't learn it, when even Amadia refuses to speak to her. So yes, go on and blame her for everything. Yes, she made that monster, but she regrets her mistakes, which for some reason isn't enough for you to see the good in her.
Yes, she didn't really help anyone herself, but she let the Seekers stay in that place (no matter which place that is, she made herself priestess there and was the only un-living person there), that they made a secret hideout out of it, you know, so the Magisters couldn't find them and stuff.
Well try to count with me: one single lifetime of doing wrong (she did all those things while still alive and wasn't anything supernatural, with prolonged lifespan) vs thousand of years (as undead) trying to do the rights. If Adolf became an undead doctor for thousand of years, he could easilly save more than millions, that he killed during World War II. Just saying. If he tried to find cure for cancer for thousands of years, he might be successful by now. You're still comparing completely uncomparable things. At this point the arguement is quite pointless. For god's sake kill Gratiana as you please, because you have the option, that's how the game can be played as well, but there's evidence in the game at various places (conversation, ending and whatnot), which proves, that she changed and her soul is worth saving. If you don't want to save her, no one is forcing you, do as you like. I just pointed out to the original poster with the soul jars, that Gratiana's is worth saving, the others can be smashed to pieces (you actually save them that way, so it's a win-win XD).

Last edited by Levianne; 15/12/19 12:23 PM.
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Well I spoiled myself all endings of the game but watched with all possible fates after the game for Gratiana. Gotta say, she doesn't heal anyone and ether sits on her ass in the sanctuary if the war is going on or she will go out the swamp and establish secret abbey/safehaven for the undead and ghouls just like herself. She doesn't do anything for the living soul. So all your arguments and this complete discussion are pointless.




Last edited by Soccer; 15/12/19 02:02 PM.
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Ah so, all undead are bad, sure, that's the argument, that won you the whole thing. Very well then. Have your victory, you deserved it. Because obviously enough, all things in the game are either black or white, either absolute good or absolute evil (including all of the undead). Is that, what you mean? So she cares for her fellow undead (that are hated by the living wheather they are good or bad, mind you Fane is a bad person? You might have overlooked the fact, that he's an UNDEAD like Gratiana), so she deserves the death.

The whole arguement was about Gratiana being a good person, and not still that wrench, that made Braccus into monster. Who she cares for isn't the point. She did enough for the living during her thousand years "pilgrimage" (I guess, it could be called that), she cared for the Seekers, who are living by the way, so what, because she decided to care for such as herself, she is evil? Am I the only one, that think your sense of justice is flawed? Nevermind. I'm not going to change your view of her.


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