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#657758 16/12/19 11:32 AM
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Is there any way to turn off Larian "unturnable" mods? I quite far in the game and don't want to start again but I found that "Larian bags" crowded too much inventory (especially with mod on max followers) and pretty useless. So maybe there is a way to drop them or delete from the save file?

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I guess there isn't, they are "burned" into the save file itself, unlike Workshop or Nexus mods. One Workshop mod screwed my save, where I was almost at the finale, just because it became unsupported, didn't work with one of the Larian mods anymore (the author made another version, so I had to start from the beginning and enable that new mod instead). Maybe hex editing, but I could bet all my money, on that it would corrupt your save.

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Got home from work. So... I did convert save file from lsf to lsx, so it's become readable for code editor, but the file is huge and I not sure what I should looking for. Maybe someone can give me some pointers? Any help will be appreciated.

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Well, maybe I'm a stupid idiot but I found them and they look like this :

<node id="Item">
<attribute id="Translate" value="0 0 0" type="12" />
<attribute id="Flags" value="9007216434627020" type="24" />
<attribute id="Level" value="" type="22" />
<attribute id="Rotate" value="0 0 0 1" type="13" />
<attribute id="Scale" value="1" type="6" />
<attribute id="Global" value="True" type="19" />
<attribute id="TreasureLevel" value="-1" type="4" />
<attribute id="LevelOverride" value="1" type="4" />
<attribute id="TreasureGenerated" value="True" type="19" />
<attribute id="CurrentTemplate" value="e676d5f0-8aa2-4a1e-4b93-6248fb6b7397" type="31" />
<attribute id="CurrentTemplateType" value="0" type="1" />
<attribute id="Stats" value="CONT_IO_Runes" type="22" />
<attribute id="Inventory" value="90071996842377569" type="24" />
<attribute id="Parent" value="90071996842377316" type="24" />
<attribute id="Slot" value="38" type="3" />
<attribute id="Vitality" value="-1" type="4" />
<attribute id="Armor" value="0" type="4" />
<attribute id="LifeTime" value="0" type="6" />
<attribute id="owner" value="18014402804449377" type="24" />
<attribute id="OriginalOwnerCharacter" value="18014402804449377" type="24" />
<attribute id="UseRemotely" value="False" type="19" />
<children>
<node id="ItemMachine" />
<node id="VariableManager" />
<node id="StatusManager" />
</children>
</node>


161 of them in total (7 characters) with CONT_IO I identified as from bag-mod. I will remove them or make them sellable and then would try to convert save-file back.

P.S. tag <children></children>, really Larian?

Last edited by Soccer; 16/12/19 06:58 PM.
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Originally Posted by Soccer

P.S. tag <children></children>, really Larian?

What's wrong with that...?


J'aime le fromage.
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Originally Posted by vometia

What's wrong with that...?

Larian Studios is cynically used the <children> to make their game. Also there is singular "Parent", which creates unhealthy stereotypes. (joke)


I did finished converting and looks like everything works. But at this point I completely lost all my interest for playing the game the second time. Hurray?


Last edited by Soccer; 17/12/19 07:26 AM.

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