There will be, thou it might be the same that we saw in the E3 Trailer... which would be of course the mood setter more than the story cutscene. But if I mean cutscene I meant the usual Forgotten realms style cutscene like in BG II intro Cinematic when the game begins. Because there's lot happened realms between BG games, so introductions to the storyline what's going on would be best handled through some kind story exposition cutscene, to get to know what's the "premise and the main setup of the game " before the gameplay begins.
Part of the Gamedesingn of the 90s if you believe that's a thing... still. The BG III is PC game experience, primarily, the Stadia platform just means it's published in cloud platform addition to the traditional PC audience. Trying to implement microtransactions than DLC might be an audience trust betrayal.
One thing about myself: I'm myself EX- Gamedesinger, before I was betrayed. I used to be a huge Baldur's Gate fan myself. It was the PC game that got me into tabletop gaming and I'm also a 20 year veteran of tabletop RPG gamemaster, I know how to build roleplay game experiences, thou I think Larian studios better experienced at publishing PC games than I have, but still... I think my words count something.
Reminder: I'm not part of Larians studios so my comment does not count their promises and I'm disappointed if I would be wrong, but if they can think better story that I have an offer, go for it.
Last edited by AranSIRE; 28/12/19 07:56 PM.