It's the Definitive Edition. I tried disabling the non larian mod that I knew had made changes to that deck (by adding an NPC), and he came along for the ride to Act 2. Unfortunately that mod is a class mod that adds some skills that one of my party members is using. The vendor sells the skills I'd lose and could re-purchase them after re-activating the mod, but that isn't super ideal. If I send the save along, is this something I'll have to do again for the transition from Act 3 to Act 4? I can definitely package it up though.