350 people are officially working on the game. That is rather deep in AAA territory.
In my opinion, a turn-based game is probably too niche for a budget like that. If you want the Diablo and WoW millions, then it would probably be safer to take the realtime, partybased, multiplayer route.
Bingo. It's hard sometimes to step back from your own perspective on games, game systems, and accessibility issues and realize the bigger picture stuff like this. Even at this level of production, sales outweigh artistic integrity. WOTC has to make a profit here. So does Larian. To quote vometia in the 'ragin debate' thread from a
couple weeks back, "
I'll put up with TB if it's a series I'm already invested in or otherwise have a reason to be specifically interested, but if it's something that might've caught my attention and was 50/50 as to whether or not to buy it would push the consensus towards not interested."
So the big question is... did Larian make the right choice?
Were they smart?
Like you said. We'll see....