I wouldn't be against seeing dice rolls.
But I would strongly oppose manually clicking for rolls. That would just be tedious, and for me personally wouldn't add anything positive to the experience. The rolls happening in a videogame rpg is so much more frequent compared to a tabletop session since you control multiple characters and more so since a videogame moves way faster than a tabletop session.
I see your points.
I'm curious at the pacing Larian is going for. I'm expecting it to be slower than Divinity. I hope it is at least, I personally would like a little more manual operation. I'd like more detail into the stats I am using when I'm trying to be successful at something.
If they are going to implement RPG systems that have never been in a video game before I just wonder what they could be.