Well, I'm genuinely disappointed how it turned out. Don't get me wrong it will probably be a great D&D game but BG feeling and atmosphere is nowhere to be found. Too many reused assets, ui elements look like those in divinity, environment graphic practically indistinguishable from DOS2, too colourful (BG was dark af compared to this) and those over the top spells and character or objects animations (exactly like in DOS2), combat looks basically the same like in DOS. I feel like they just changed or tweak engine to work more in D&D manner. Unless they won't change a lot of things (it is still pre-alpha thankfully) I actually wish I didn't play DOS2 so I could enjoy this game more...
What I liked on the other hand were character animations during cutscenes and dialogues and the story presented so far.
Edit: Cinematic was georgeus, rolling dice system also great idea
Last edited by mhroczyn; 27/02/20 10:17 PM.