Originally Posted by _Vic_
Originally Posted by Dark_Ansem
Originally Posted by _Vic_
I still cannot understand why people are so bent in saying that the gameplay showed that it is a DoS2 clone if they are clearly using the D&D5e ruleset and spells. I mean, no cooldowns, dice rolls, misses, critical misses, skills like shove, the mage hand...

So, Fallout 4-NV and Mass effect are a Counter strike clone because they are both 3rd person FPS?


I think they mean visually - and it kinda does. But the actual improved camera is great!


Not really, if I understood it correctly (just read behind). And as I said, the combat ruleset is very diferent, as it is the combat mechanics in DOS games and the ones you use in 5e. If you say that the graphics are similar... well they are using an improved version of the game engine of Larian so...

Neverwinter nights 2 and the first witcher game both use the Aurora engine and nobody that played those games will say that they are both clones because the games have very different mechanics even if they look similar.

Originally Posted by Delicieuxz
Originally Posted by Waeress
What? I've been a Baldur's Gate fan since the first one was released. Me and my friends played them so much back then, and I still give them a go with a few years apart.
I don't feel betrayed at all, this looks like an improvement.


I'm not seeing anything that says "improvement" to me in the footage. It looks like they just used the BG name while making a D:OS clone. The combat system footage I've watched so far doesn't appear to feature anything innovative or special. It just looks like a D:OS game and combat. That's not improving over D:OS let alone BG 1 and 2. That's being formulaic and I think it's being a sell-out and a hack.



I'm just saying that a more personalised UI could help a lot.