>cartoony
anyone uses this word is basically beeing disingenuous.

i personally am sick of western RPGs not actually including any effects, hit stop, screenshake or the like. It makes melee combat look boring.

Anyway, i got two things that i found jarring.
Dash and Jump.
Those are both animations from OS2 and they miss the point. A dash action is an action in which you sprint, its not a magic effect, so the visual cue is counter intuitive.
The Jump is an animation holdover from Os specifically from the Take lfight ability and it looks jarring and out of place, and i dont understand why this is beeing made the standard disengagement skill, just boggles my mind.


i gotta say, i felt the OS2 hard in this one, and its jarring even to me.
That beeing said, its Alpha, and they are building on an older foundation, the graphics of the characters and interiors look pretty stellar, tho the oudoors dont work yet (feel a bit stitched togehter)
The animations of the new Enemies also look far better than the animations of the Humans.

This makes me think that all this stuff will get resolved in time.
but sitll, larian will have to work on this.

It looks like a direct Evolution of OS2, people are already shitting on them for that.
Will this be a large detriment for the game? I dont know.

but with the huge CGI trailer, i expected something more advanced, basically the Character models and conversations are on the level that i expected Baldurs Gate 3 to be, the rest, so far, not so much