So this is a divisive issue.

Every since the resurgance of cRPGs the "turn-based vs RTwP" debate has been going on. A good compromize would ofcourse be to have both but that means alot more hours of development at the cost of (probably) the overall quality of the game. What Pillars2 did was they implemented turn-based after the release. For PF: Kingmaker there is a mod (and for the upcoming PF it will be an option but the game will be balanced for RTwP).

I'm sorry that its a dealbreaker for so many people though.