Originally Posted by Doomlord
Originally Posted by silentsnake
Pretty sure Sven made it crystal clear they go TB only. I'd rather have a really well-polished TB combat system than 2 half-assed combat systems (atm it just reminds me of X-COM).


Thanks for the input Silentsnake. I agree I don't want a half assed game. But Im sure if Obsidian can do it so can Larian. With that said, I may come around. I know the first time I played Neverwinter nights it was a year or so after I started Dungeons and Dragons online, and the combat was way diffrent but a couple hours into it I really started to get use to it and started enjoying myself.


Personally, I don't understand why they wouldn't make an isometric game since the genre did get revived with pillars of eternity in 2015.

To me it looks like they are just used to working with the tools and engine they already have so they are making a heavily modded DOS game.

I feel betrayed and disappointed because of this decision as I was expecting something built from ground up to show Baldur's Gate legacy proper respect.

I have no doubt that Larian has the talent and passion for the game and they will do their best, but it still feels VERY cheap somehow...

Makes me really sad.