"We were afraid that people would say that it was just Divinity: Original Sin 2 with a skin on top of it. We want no one to think that when they see it,"
Wow. They were conscious of it, and yet that's precisely what happened and everybody is saying it looks like a D:OS2 clone because it really does. Larian's "BG3" even uses the D:OS2 mouse cursors, text font, and goofyish movement animation style, so it looks and feels all the more like playing D:OS2. It really doesn't give an impression that it's a different game.
As an avid D&D player (3.5e though) and a huge fan of the classic BG games (and also think D:OS is one of my GOATs) my impression is this:
Baldurs Gate 3 is Baldurs Gate in name only. People are absolutly correct when they say it looks identical to D:OS2 and if you didnt know there was D&D 5.0e rules behind the scenes you would think this is Divinity: Original Sin 3. And that is my main problem.
1) Overhaul of the UI is essential. You have to make it feel like a Baldurs Gate game. These are simple things to fix if you alot resources to it. 2) Grandious and flashy animations for simple actions like stabbing a guy. (note: hyperbole). Baldurs Gate is high fantasy with plenty of magic, but if something is deemed not a magic effect then why does it display as if it were magic? Counter-arguement to this is that melee combat looks boring without it. We'll have to agree to disagree on that one, I guess it boils to preference. Why am I "casting a spell" when I activate Dash? I thought that was a physical ability. 3) Fog of War. Now this is one of those things that breaks immersion. You learn to live with it but it makes the game incredibly gamey. 4) WIll my full plate 8 DEX dwarf be able to leap like a tiger 2 meters above him, or are there restrictions to the Jump skill? Another thing that breaks immersion. Counter-arguement: "Omg you care about realism in a game about mindflayers!". It depends. If the rules of the world is that anyone can leap like a olympian regardless of encumberance or ability then I guess its fine. Its stupid, but fine. The jumps showcased in the preview is something I assume high dex characters with light armor could pull off. So to be fair, this IS a question because Sven used a rogue to jump with.