@ Schuesseled:
I understand what you mean, but this seems like an interface issue fist and foremost.
Maybe the bonus action point shouldn't be displayed if you have no suitable action available?
Maybe bonus actions should be a separate list to choose from if you have any?

I agree that some actions may not be a good choice if they prevent you from actually attacking or casting a spell.
Then again, the planned verticality of the landscape might mean that shove is often a good choice (depending on fall damage).
And the throw action is probably strong enough with the physics system (oil+fire, water+lightning,...). If not, some items like smoke grenades might make throwing worthy of our action.

I really wouldn't want to see obligatory boot-throwing after each shot with a bow, though frown
It would be plain ridiculous (even if it was a thrown dagger or stone - why are we using a bow in the first place if throwing stuff was viable for combat?)

Last edited by Tomice; 01/03/20 02:17 PM.