Larian Banner: Baldur's Gate Patch 9
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Joined: Jun 2019
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Originally Posted by Eguzky
Originally Posted by Doomlord
I personally have gravitated to game mechanics that are used in games like, Dark Souls 3

Love me some Dark souls, I wish Software would make a dnd game with their engine as well.

I like the feeling of running up and smacking the %$#$ out of monsters, as well tactics, trust me if you have never played dark souls zerging will only get you killed. So you can definitely be tactical in a free flowing combat, real time combat game.

Sorry if this was off topic, love me dark souls 3

- Doom

I'd want this with working multiplayer (None of the invasion BS of Dark Souls. I want to play with my friends, not be punished by minmaxers & cheaters for doing so).
That way I could have my own aparty with my friends; a warrior, a ranger, a sorcerer..


I agree Equzky, the invasions can be a drag, that can be turned off however, I was mostly talking about the way the game looks and feels while playing it.


DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off...
Astragarl Hornwood, Mage of Elembar - Year of the Tusk
Joined: Feb 2020
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Originally Posted by Nickolaidas
Originally Posted by Boeroer
I personally wouldn't need it (like I didn't need Turn Based mode for Deadfire) but if it's possible I would totally vote for it. I mean why not? Doesn't hurt to have more options and the more players the better. No idea if it's doable with the very specific game engine Larian uses - but maybe this could come as a patch or DLC? Or would that be off-putting?


It won't salvage anything.

Fanboys will be fanboys.

If Larian changes the battle system, the toxic fanbase will cry about the UI.

If Larian fixes the UI, they will whine about the music.

If Larian changes the music, they will whine about the assets.

If Larian changes the assets, they will whine about the game's tone.

If I was Larian I wouldn't change a single one of those things. It would simply be a waste of time and resources. For changes, I would focus my energy on the gamers who talked about what works and what doesn't in the actual gameplay mechanics used NOW (i.e. shove being overpowered, percentages being misleading, etc.)


I really hope you'll ever become fanboy for your all life of a game such as Baldur's Gate.
You'll probably never because such games doesn't exist anymore but I hope you'll live such an experience with video games (because you love video games I guess)

You'll probably understand a little bit More things.
(Don't forget we are talking a game that goes through 2 decades, not the last ubisoft or EA stuff)

Last edited by Maximuuus; 06/03/20 06:21 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus
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