Originally Posted by Nickolaidas
Originally Posted by Dark_Ansem
Originally Posted by Nickolaidas
Originally Posted by Dark_Ansem
Ceremorphosis lasts, at most, 7 days. Unless the game resolves its entire plot in the span of a couple days, that can't be the whole purpose of the adventure.

This would also lead to interesting gameplay, if a real day-night cycle is implemented (if you lollygag for 7 days it's game over)


I can see the PCs going to a small-time healer in Act 1 who will give them some kind of potion or serum which will delay the ceremorphosis for a 'plot protected timeframe' so that it's not a real ticking bomb but a pure plot device.

At the same time, I can expect the ceremorphosis on your character to develop and progress as you reach certain milestones within the game.


Some way to control it?


Maybe. I also thought about what Sordak said - your chosen character may end up becoming the Mind Flayer from the Illithid prophecies, where he retains his persona, memories and alignment and is destined to destroy the Illithid empire.


Huh? Which phrophecies are you talking about?