Well i dont use 5e a lot so im used to systems that have "Minor actons" and not just bonus actions.
in 4e, drinking a potion is a minor action IIRC.
I think the Pathfinder 2 of 3 actions per turn would translate much better into a computer game.
But since the choice of 5e and turn-based combat is set in stone, I'd really like to have build compatibility and not more rule changes than necessary.
The throwing of objects certainly is odd as a bonus action. i still like it because it gives you more to do, im not a fan of 5e specifically because actions like this almost always are worse than doing a full attack.
But that's the problem - having a very strong bonus action like a dagger throw or grenade throw makes it mandatory to use.
You'll be forced to always throw an oil flask before casting a fire spell, if you want to stay competitive (important in multiplayer).
It would also look goofy if our archers alternated between arrows and thrown daggers in most encounters!