Originally Posted by Nickolaidas

The point of my post is that since Larian made DoS and makes BG3 with the same engine, the games are going to look visually similar. There was never any way around that.

Yet somehow people expected something different. Which doesn't make sense. Larian will make what Larian always makes.

And that's that.


But Planescape: Torment doesn't visually resemble any other Infinity Engine game.

Icewind Dale takes place in the same world as Baldur's Gate, uses the same mechanics, same type of everything, just a heavier focus on combat than BG. It's not meant to be a completely different thing.