So, if you mean a serious point with these comments, then it's clear that you haven't played any of the Infinity Engine games.
Icewind Dale takes place in the same world as Baldur's Gate, just in a different part of it. Icewind Dale is made by the same people as Baldur's Gate, using the same engine, and is based in the same world. So... no rip-off there. Larian made D:OS2 but didn't made Baldur's Gate 1 and 2... and they aren't ripping-off D:OS2 since they made it, but they are cloning it for their false "Baldur's Gate 3" game.
Planescape: Torment has never been called a rip-off of Baldur's Gate 1 and 2 by anyone - because it isn't the same type of game at all, doesn't have the same kind of visuals and art at all, doesn't at all have similar character and dialog or themes, doesn't have the same UI, doesn't play the same... The only thing PST has in common with Baldur's Gate is that it's isometric and has RTwP combat. That's quite different than Larian's "Baldur's Gate 3", which is nearly identical-looking to D:OS2, and near-identical playing to D:OS2, despite that the Baldur's Gate series is completely different than the D:OS series.
Whatever the goal of your supposedly-parody quotes is, it can't succeed because the supposedly-parody quotes reveal a complete unfamiliarity of the Infinity Engine games that are mentioned in them and the comments don't illustrate anything that's real about the games.
The point of my post is that since Larian made DoS and makes BG3 with the same engine, the games are going to look visually similar. There was never any way around that.
Yet somehow people expected something different. Which doesn't make sense. Larian will make what Larian always makes.
And that's that.