My gf and I discussed BG3 a lot this weekend and we wonder if D20 mechanics will lead to save scumming.
In D:OS2 we already use one character for "all the civilian stuff" with permanent civil abilities rebuilding so we can maximize our playthrough, both in terms of XP AND gold.
Adding a random element now to story / XP source progression will probably inflate this to "ok, for max XP I need to roll a 20 here, lets quickload until I get that".
I like D20 mechanics in combat, of course - but for story progression we're not 100% sure if this is the best way to go.
What do you think? Any ideas?