My gf and I discussed BG3 a lot this weekend and we wonder if D20 mechanics will lead to save scumming.

In D:OS2 we already use one character for "all the civilian stuff" with permanent civil abilities rebuilding so we can maximize our playthrough, both in terms of XP AND gold.

Adding a random element now to story / XP source progression will probably inflate this to "ok, for max XP I need to roll a 20 here, lets quickload until I get that".

I like D20 mechanics in combat, of course - but for story progression we're not 100% sure if this is the best way to go.

What do you think? Any ideas?


#JusticeForKarlach

Petition to save Karlach: https://www.change.org/p/justice-for-karlach