Originally Posted by Gmazca
Failing a persuasion or perception check is a hallmark of D&D, and the fact that Larian made the game work whether you pass or fail is astounding to me.


I hope it works as well as it does in Disco Elysium. Thats a game that absolutely restored my faith in story based games and a developers ability to write good "negative" responses as in a failure continues the story and isnt just an end to a dialogue path.