Originally Posted by Omegaphallic
https://www.pcgamer.com/baldurs-gat...ed-combat-is-a-blessing-for-multiplayer/

Interesting possiblities for both multiplayer and single player with the way they handled simultaneous turned (combos).

This idea of simultaneous turns is exactly what I proposed way back on this forum as something that can possibly make TB combat palatable for me. The whole point of RTwP for me, as the player, is to be able to do movements and actions for all my party members in a simultaneous way (even if the underlying mechanic is still turns). So I applaud Swen for taking this very huge step towards making TB combat fun for people like me.